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Oculus Rift patents

Laura HorcajadaLaura Horcajada

Engine, system and method for providing three dimensional content and viewing experience for same

The present invention includes at least engine, system and method for providing three-dimensional content and a viewing experience for same.

Publication number: US2016286195A1 | Search similar patents

Virtual reality devices and accessories

Systems and methods disclosed provided a virtual reality experience, including: a set of motorized pads for coupling to feet of a user; a means of communication between the set of motorized pads and a computing environment operating a virtual reality headset; such that the set of motorized pads are configured to provide pressure on a user's feet as an avatar within a virtual environment traverses the environment. Systems and methods disclosed further provide a multiuser virtual reality experience. Systems and methods disclosed further provide a multiuser experience including generation of a common environment viewable in the virtual reality headsets; and recording a tour including audio data as the first user describes the common environment.

Publication number: US2015279079A1 | Search similar patents

System and method for the rebirth of copyright

A system and method to rebuild copyright in the digital entertainment marketplace by enabling universal ownership of copyrighted artistic works. Such can occur through a free global stock exchange for the entertainment industry that provides global consumers, at no cost, free financial payouts based on "their" artist's commercial earnings from copyrighted artistic works and other products and services, similar to dividends or royalties. The free global stock exchange may involve any artist-based entertainment sector with digital copyrighted artistic works such as music, literature, film and video gaming.

Publication number: WO2014144812A2 | Search similar patents

Immersive display apparatus

In various embodiments, a hand-held, desktop, boom, or mechanical arm-mounted apparatus including wide field-of-view (greater than 60-degrees measured diagonally) collimating optics and using either a stereoscopic or offset biocular assembly to remove parallax due to the position of the display can be configured to augment the display on a computer, laptop, tablet, or other image-generating device for the purposes of enhancing its immersive properties.

Publication number: US2014313580A1 | Search similar patents

Methods and apparatus for receiving content and/or playing back content

Content delivery and playback methods and apparatus are described. The methods and apparatus are well suited for delivery and playback of content corresponding to a 360 degree environment and can be used to support streaming and/or real time delivery of 3D content corresponding to an event, e.g., while the event is ongoing or after the event is over. Portions of the environment are captured by cameras located at different positions. The content captured from different locations is encoded and made available for delivery. A playback device selects the content to be received based in a user's head position.

Publication number: US2015346832A1 | Search similar patents

Combined Virtual and Physical Environment

In part, the disclosure related to systems and methods of merging a simulation experience with physical objects and sensory stimuli generated outside of the simulation in a controlled physical environment to enhance the simulated experience.

Publication number: US2016275722A1 | Search similar patents

Rapid virtual reality enablement of structured data assets

Techniques are provided herein for enabling structured data assets for use in a virtual reality environment. These techniques may be embodied as a method, apparatus and instructions in a computer-readable storage media to perform the method. A computing apparatus having connectivity to a network receives a structured data asset that includes data portions identifying characteristics of the structured data asset. The structured data asset is converted to a uniform representation configured to be displayed in a virtual reality environment. The uniform representation of the structure data asset is continually processed and the uniform representation of the structured data asset is displayed in the virtual reality environment.

Publication number: US2015269781A1 | Search similar patents

Menus with hand based gestures

Several embodiments that allow for more precise three dimensional control of menus within electronic interfaces that may include televisions, computers, tablets, and smartphones. Interaction with electronic interfaces may be made through devices that measure three dimensional interaction such as the Leap Motion controller and Oculus Rift headset.

Publication number: US2015074613A1 | Search similar patents

Phone control and presence in virtual reality

In one general aspect, a method can include receiving, by a first computing device from a virtual reality (VR) headset, data indicative of a position of a second computing device, rendering, by the first computing device, an aspect of the second computing device for inclusion in a VR space based on the position of the second computing device, and integrating the rendered aspect of the second computing device with content for display as integrated content in the VR space. The method can further include providing the integrated content to the VR headset for display on a screen included in the VR headset, receiving data indicative of an interaction of a user with the second computing device, and based on the received data indicative of the interaction of the user with the second computing device, altering the content for display as integrated content in the VR space.

Publication number: WO2016118606A1 | Search similar patents

Methods and apparatus for streaming content

Methods and apparatus for streaming content corresponding to a 360 degree field of view are described. The methods and apparatus of the present invention are well suited for use with 3D immersion systems and/or head mounted display which allow a user to turn his or her head and see a corresponding scene portion. The methods and apparatus can support real or near real time streaming of 3D image content corresponding to a 360 degree field of view.

Publication number: US2015249813A1 | Search similar patents

Dynamic adjustment of game controller sensitivity based on audio analysis

An electronic device may receive a plurality of channels of game and/or chat audio during play of a game. The electronic device may detect one or more sounds on one or more of the audio channels during the monitoring of the plurality of audio channels. The electronic device may control, based on the detected one or more sounds, operation of a game controller that interacts with the game during play. The controlling of the operation of the game controller may comprise adjusting sensitivity of the game controller. The electronic device may determine directionality of the detected one or more sounds and adjust the sensitivity of the game controller based on the determined directionality of the detected one or more sounds. The electronic device may increase and/or decrease the sensitivity of the game controller in response to changes in the determined directionality of the detected one or more sounds.

Publication number: WO2015053886A1 | Search similar patents

System and method for controlling immersiveness of head-worn displays

Systems and methods are provided for controlling immersiveness of head-worn displays. A virtual-reality headset includes at least one panel on the virtual reality headset that is capable of being adjusted to increase or decrease opacity of the panel. A control device in communication with the at least one panel is capable of adjusting the opacity of the at least one panel in response to a command to increase or decrease the opacity of the panel so that a system user's immersiveness in the virtual world displayed by the virtual-reality headset is capable of being automatically controlled while the system user wears the virtual-reality headset.

Publication number: US2016196694A1 | Search similar patents

Split-sphere observatory dome with a rotating oculus window

A split-sphere observatory enclosure includes an antrum and a rotor including an oculus. The oculus is covered by an oculus window, which is rotatably mounted to the rotor. As an instrument housed by the enclosure moves to track an object or point across the sky, the oculus window is rotated to maintain a fixed orientation with respect to the instrument.

Publication number: US6260309B1 | Search similar patents

Method and System for Providing Virtual Display of a Physical Environment

The present disclosure provides computer systems, apparatuses, computer-executable methods and one or more non-transitory computer-readable media for implementing a virtual representation of a physical environment using a virtual reality environment. An example method includes receiving a first set of sensor data from a sensor, identifying at least one physical object within a field of view of the sensor from the first set of sensor data, generating a virtual representation of the at least one physical object based at least in part on the first set of sensor data, generating a virtual environment comprising the virtual representation of the at least one physical object and a virtual representation of at least one virtual object, and displaying the virtual environment via a display device.

Publication number: US2016217616A1 | Search similar patents

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